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5 Top Augmented Reality Apps for Education

Posted by Harshad

5 Top Augmented Reality Apps for Education


5 Top Augmented Reality Apps for Education

Posted: 31 Aug 2012 03:39 AM PDT

Editor’s note: This is a contributed post by Gabriela Jugaru, a tech enthusiast who is passionate about the mobile industry and gadgets. She’s a technology entrepreneur, co-founder of UnlockUnit.com.

The concept of augmented reality has been in existence for a few years now despite the fact that many users of mobile devices are under the impression that it is a new phenomenon. New technologies such as Google’s augmented reality glasses which are the first computing eyewear are still in the testing phase. This leads mobile device users to believe augmented reality is new on the horizon.



(Image Source: SPRXmobile)

Even though Google Glasses have yet to be officially released, there are hundreds of augmented reality apps that you can get for your smartphone which work just as well. These apps can be used in everyday applications and even more so for educational purposes. Augmented reality apps are changing the way educational content is offered which helps to improve classroom learning through interaction. Let’s take a look at the 5 best augmented reality apps for education that you can try out.

1. Google Sky Map

This is an augmented reality app which makes learning about astronomy interesting and fun. Instead of looking at descriptions of constellations in a book and then attempting to identify them in the sky, you can use Google Sky Map to directly identify stars and constellations using the camera on your smartphone.

Google Sky Map

Simply hold your smartphone up in the direction of the sky to receive automatic identification of stars and constellations. Regardless of the direction you point your phone, Google Sky Map will automatically identify the elements which appear on your camera lens. No more guessing if that wonder in the sky is a planet, a star or a satellite.

Google Sky Map is a free augmented reality app and works with Android 1.6 and higher.

Download Google Sky Map (Android)

2. FETCH! Lunch Rush

Recently released by PBS KIDS, FETCH! Lunch Rush is an augmented reality app to teach math skills to elementary students through the use of visualization. Designed in 3-D, the app uses your smartphone camera to place graphics on your camera over real-world surroundings. The app then teaches elementary students to add and subtract using real-world scenarios which allow for visualization while solving math problems.

FETCH! Lunch Rush is designed for use with the iPhone, iPod Touch and iPad and is available for free at the App Store. It is the first augmented reality app for education released by PBS.

Download FETCH! Lunch Rush (iOS)

3. GeoGoggle

GeoGoggle is a great helper when it comes to acquiring geography skills and judging distances to specific destinations. Students can learn geographical measurement such as latitude and longitude by applying GeoGoggle to real-world surroundings.

The app also allows you to calculate altitude and the distance between two points using a 3D compass. Like other augmented reality apps the app uses overlay graphics combined with real-world surroundings to help you learn the fundamentals of geography.

GeoGoggle is a free app and is designed for Android 2.1 and higher.

Download GeoGoggle (Android)

4. ZooBurst

This is a nifty augmented reality app to help elementary level students learn through visual imaging. With this app, students get to interact and become a part of a story. ZooBurst allows you to engage in digital storytelling by designing storybooks complete with 3-D characters.

The digital storybooks can be customized using a library of thousands of images and and users can add Adobe flash animations, narrations, and speech balloons to the story. Once the book is completed, students can become a part of the story via webcam. They can also click on the characters in the story to learn more about them.

The digital storybook created by ZooBurst can be rotated enabling you to view it from any angle. ZooBurst can also be used to help students create presentations and communicate complex ideas which would otherwise be difficult to explain. Check out this video presentation to get a better idea of how ZooBurst works.

Download ZooBurst (iOS)

5. Acrossair

Acrossair is a browser which can be used in real-world surroundings and in the classroom for learning and discussion. The browser can carry apps that push the boundaries of the uses of augmented reality. You can find locations near you and share your locations with friends. Students can also create interactive classroom projects, and participate in interactive photo walls displaying wiki and multimedia on a classroom topic.

Another fun feature of acrossair is that it enables you to engage in classroom discussions via Twitter AR. After sending out your tweet, you can launch acrossair to check out the latest tweets by people near you via geotagging technology. Imagine holding up your phone and seeing tweets by the people around you.

Download Acrossair (iOS)

Conclusion

These are only a few of the new augmented reality apps for education which can change the face of learning in your classroom. Augmented reality is a trend that is worth following as new apps and technologies are developed to make learning innovative, interesting and fun.

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Freelancers: Collecting Comprehensive Creative Brief from Your Client

Posted: 17 Aug 2012 02:28 AM PDT

I had ordered a special cake for a friend’s birthday and had given the receptionist all the specifications for the cake. When I went back to pick up the cake, it turned out to be nothing like what I had expected. I took the cake with a heavy heart but on the way I kept thinking that if only the bakery would devise a particular pattern to collect information from the customers, it would not have been difficult to give custmers like me what we wanted.


(Image Source: 365logoproject)

The bakery incident bears a striking similarity with a typical scenario at an advertising agency or a design studio, when a creative brief is collected from a client. To my surprise, I could suddenly relate myself to the client who fails to receive his desired results from the advertising agency, and that prompted me to write this article on how to collect a comprehensive creative brief from your client.

A creative brief is an integral part of the client servicing process that may lead to the success or failure of the project produced. A creative brief is a descriptive document that contains information about the client, and which explains your client’s requirements for the project. From individual professional designers to most advanced advertising agencies and design houses, everyone strives to collect a comprehensively written creative brief. It helps them in eliminating any ambiguities in the design process so that it may not end up as a ‘Chinese whispers’ game.



(Image Source: Tom Fishburne)

In order to collect a comprehensive creative brief from your client, I suggest you develop a document with the following details in it.

Info about the Client Company

First things first, the most basic information required from a client is about his company. You need to ask the client several questions including the company’s products/services, vision and mission, historical background, achievements and successful campaigns etc. This should also include information about the advertising agencies and design studios which they have worked for or with, previously and what they expect from your services. This is relevant for new clients. If you are working with an existing client, then this information is not much required.

1. Info about the Related Project

The second thing to include in your creative brief is the information about the project. These projects may range from a product/service launch or re-launch, general advertising, an image building campaign or simply a Corporate Social Responsibility project. No matter what type of campaign it is, the more you know about it, the better your result will be. In order to go further with this point, here are some sub-points you should include in the brief about the related project:

2. Target Market

Without a target, it’s no use how good a throw you can make – your throw will be aimless. It is the same with a design campaign, where if you don’t know about your target market, your message will wander around and trail off aimlessly. Therefore, asking the client about the target market of the project is important so that you may design your communication with a focused mind.

3. Deliverables

Knowing about the deliverables can save you a lot of time and resources. Ask your client about the required medium of the campaign i.e. BTL (Below The Line), print medium or virtual medium campaign. Also ask about the elements of campaign, for instance; flyers, brochures, leaflets, in-store branding web banner or print advertisement? This will help you to focus on the required deliverables only. Note: Do not forget to ask your client about the sizes and dimensions of the required marketing material. 

4. Related Information Material

You cannot expect your designers (or yourself) to work on a project by taking oral notes only. In order to produce better results, you need to ask about all the related information material of the project. This can be the information gathered from company’s internal research department (or from an outsourced research organization), already existing brochures or booklets (in case of a project re-launch) or sometimes just the company’s website. Whatever the source of information is, try to squeeze as much information out of your client as possible.

5. Expected Goals and Gains

You will only be able to design the best results when you would know what the client wants to get out of it. Asking the client about the expected goals and gains will streamline your concepts and communication strategy. Also, in order to be on the safe side, ask your client to be very specific about the goals i.e. saying “increase sales” doesn’t mean anything, instead “Increase sales by 30%” is a measurable and thus achievable goal.

6. Budget Allocation

Ask your client about his budget regarding this project’s campaign. This will ease your work and give you (or your designers) a perimeter to work within. If you overlook the budget, what may happen is that you had designed a campaign that is too expensive to run, and you have to go back to modifying the design, or start from scratch because you breached the budget.

7. Project Deadline

The last thing, yet perhaps most crucial thing to ask the client, is the expected deadline of project delivery. A specific timeframe is always good for efficient progress of the work in hand. Ask the client to not only specify the final deadline of project execution but to break down the time span into smaller milestones and give deadlines for those milestones as well e.g. deadline to deliver the first draft etc. This will enable a smooth flow of the project at both ends.

Related: Productivity Tips For Web Designers

Other Details

Main details aside, here are some other details you should include in the creative brief:

1. Info of Contact Person

No matter how comprehensive the information you gather for your creative brief, there will always be some blanks you need to fill in later. Always ask for a contact person from the client’s end. Preferably this person should be someone who can bridge the gap between the client and you.

2. Decision Hierarchy

Although this is not directly relevant to your performance, you can ask the client who you are to present your work to (both initially and finally) and who is going to make the decision about your work. Once you know the persons, it may help you in preparing the designs according to the personal preferences of the decision makers.

The Wrap Up

No matter if you are running a one-man show or are part of a giant pool of professionals, you need a well-documented creative brief to initiate a project. Creative briefs not only save you a lot of time and resources, but it’s document you can fall back on when the client starts changing his or her mind about how the project should move. A creative brief is your first link with a new project, therefore the stronger this link is, the more successful its execution will be.

However, your creative brief can only be strong enough when it is detailed and comprehensive. Always remember that a client knows every bit about his project. Your job to enter and pick his brain for what can be used in the final design. Only then will you be able to perform at your most optimum.

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